From First Build to Gold Master, Kudos embeds with your team to produce games that are polished, compliant, and ready for the world.
100+
In-House
Game Testers
99%
Console Certification
Pass Rate
4
Services. One
delivery partner.
10+
Years Shipping
AAA Titles
















































Mike Rouse
Studio Head at Antstream
Antstream Arcade is the world's largest cloud retro gaming service. We partnered with Kudos QA for their ability to give us great testing coverage across our bleeding edge tech stack and their ability to seamlessly integrate with our team. Kudos QA now manages our testing for over 1500 games, our live global services, as well as our new R&D projects.
Kudos QA was built by people who've spent their careers making games, not just testing them. Led by some of the UK's most experienced studio veterans, we've been inside the biggest launches of the past decade, and we bring that same rigour and care to every project we take on.Whether it's QA, co-development, porting, or localisation, we get into your game, your pipeline, and your problems, and we stay there until the job's done. No generic playbooks. No account managers who've never touched a controller. Just a team that's been on your side of the table, and knows exactly what's at stake.
Most studios use four different partners for what Kudos handles as one. That means fewer handoffs, fewer gaps, and a team that understands your game from start to finish.
Ship with confidence
Your game deserves testers who play it like players, but break it like professionals. Our team of 100+ in-house QA specialists delivers functional testing, compliance certification (Xbox, PlayStation, Nintendo Switch), compatibility, smoke, regression, and destructive testing, as well as gameplay feedback and rating board submissions.

Build faster, with people who get it.
When your roadmap outpaces your headcount, Kudos steps in. Our co-development team integrates directly with your studio (working in your pipelines, your tools, your way) to build features, content, or full game sections to spec.

New platforms. Same great game.
Reaching new audiences shouldn't mean sacrificing what makes your game special. Our porting team manages the full technical lift, from significant reengineering and UI adaptation to performance optimisation and cross-platform QA, so your game runs beautifully - wherever players find it.

We don't just translate. We transform.
A great localisation disappears. Players never notice it because it feels like the game was made for them. Our team of native, games-focused linguists adapts your narrative, dialogue, UI, and cultural context for audiences around the world, preserving the heart of your game in every language.

Kudos is run by veterans who've shipped major titles, managed major QA programmes, and built development teams from the ground up.
We don't recruit when a project lands. Our testers, developers, and linguists are in-house and available. That means we can scale a team up within a day and start contributing from week one, not week four.
Whether you're an indie studio watching your burn rate or an AAA publisher with a hard ship date, we flex to what you need. More resource, less overhead, or simply better value than building in-house, we find the shape that works.
QA, co-development, porting, and localisation all in one place, from a team that understands how each discipline affects the others. Fewer handoffs means fewer problems, and a team that knows your game is always an asset.
Whether you're two months from cert or still in pre-production, it's never too early to get a QA and co-dev partner in your corner. Book a free 30-minute call and we'll tell you exactly how we'd approach your project.