Game Localisation QA (LQA)
Ensure linguistic accuracy and cultural authenticity through in-context localisation and linguistic QA testing. Your players deserve a seamless experience. In every language. Our LQA services combine linguistic expertise with deep functional testing to ensure translations read naturally, fit correctly, and work perfectly in-game.














































Localisation QA (LQA) ensures that translated content looks, reads, and functions correctly within the game. It goes beyond simple proofreading by checking how text, audio, and UI behave in context, verifying both linguistic quality and technical accuracy.
We check for:
- Text overflow and layout issues
- Mistranslations or tonal inconsistencies
- Subtitle timing and voice-over synchronisation
- Font or encoding errors
- Cultural and regional sensitivities
Even well-translated text can harm immersion if it displays incorrectly or loses meaning in context.
Our LQA testers combine linguistic fluency with gameplay insight to ensure that every element feels natural, technically sound, and appropriate for each audience.
Consistent, high-quality localisation ensures your studio’s tone, humour, and message are preserved in every market.


Catching localisation issues before release prevents post-launch fixes that damage reputation and consume resources.
Accurate, natural translations help players stay immersed, leading to better retention and higher ratings.


Integrated LQA processes reduce hand-offs, speeding up development and improving quality control.
We follow a structured process that fits seamlessly into your production schedule, ensuring each localised build is tested, reported, and signed off with confidence.
We define scope, language coverage, and milestones before testing begins. Working with your localisation and production leads, we review text volumes, risk areas, and build schedules to create a tailored test plan aligned with your workflow.
Native-language testers play the game in its localised builds, checking dialogue, UI, subtitles, and system messages for accuracy and natural flow. Each element is reviewed in real gameplay to confirm tone, readability, and cultural relevance.
All issues are logged in your chosen system (Jira, TestRail, or similar) with screenshots, descriptions, and severity ratings. Our leads coordinate daily triage sessions when needed to prioritise fixes and maintain progress.
After fixes, our team retests all cases to confirm resolution and verify no new errors appear. The result is a stable, validated build ready for submission or launch.
We deliver a concise summary report highlighting resolved issues, residual risks, and key insights, giving your studio full confidence in every localised release.

Studios choose Kudos Games for our native-speaking linguists, games-fluent testers, and proven experience delivering culturally authentic results across every language.
Each LQA specialist is a native speaker with hands-on QA experience.
We work directly within your existing systems to keep reporting efficient and transparent.
LQA takes place on the same platforms your players use, including consoles, PC, and mobile.
Adaptable team sizes and rapid turnaround to meet submission or live-update deadlines.


Mike Rouse
Studio Head, Antstream
Antstream Arcade is the world's largest cloud retro gaming service. We partnered with Kudos QA for their ability to give us great testing coverage across our bleeding edge tech stack and their ability to seamlessly integrate with our team. Kudos QA now manages our testing for over 1500 games, our live global services, as well as our new R&D projects.


Anthony Kyne
Head of Studio, Bossa Games
Kudos Games Services integrated quickly with our team and delivered excellent work throughout our console support project. They responded effectively as priorities shifted toward urgent triage and verification, and their support was greatly appreciated across the team. We were extremely happy with the quality of their work and would gladly recommend Kudos Games Services and work with them again on future projects.


Owen Hewitt
QA Manager, Curve Games
The entire Kudos team have been of tremendous support to QA at Curve Games. Their professionalism and passion have been indispensable and Sovereign Tower would not have been the success it was without them!


Mike Rouse
Studio Head, Antstream
Antstream Arcade is the world's largest cloud retro gaming service. We partnered with Kudos QA for their ability to give us great testing coverage across our bleeding edge tech stack and their ability to seamlessly integrate with our team. Kudos QA now manages our testing for over 1500 games, our live global services, as well as our new R&D projects.


Anthony Kyne
Head of Studio, Bossa Games
Kudos Games Services integrated quickly with our team and delivered excellent work throughout our console support project. They responded effectively as priorities shifted toward urgent triage and verification, and their support was greatly appreciated across the team. We were extremely happy with the quality of their work and would gladly recommend Kudos Games Services and work with them again on future projects.


Owen Hewitt
QA Manager, Curve Games
The entire Kudos team have been of tremendous support to QA at Curve Games. Their professionalism and passion have been indispensable and Sovereign Tower would not have been the success it was without them!
Whether you are planning a multilingual release or updating a live title, our Localisation QA experts can help you deliver a world-class experience.